Roblox Input Bindings

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When choosing enum/KeyCode|KeyCode values for ContextActionService/UserInputService or detecting Mouse events, be aware that some bindings are reserved by Roblox, are mapped to a built-in feature, or are mapped to default controls. Unless you take precautions to avoid binding conflicts, these inputs should not be assigned to your game’s custom control bindings.

Roblox-Reserved Bindings

The following bindings are reserved by Roblox and cannot be changed, disabled, or overridden.

Key Codes and Events Action

Escape Enum.KeyCode.Escape

Roblox menu

F9 Enum.KeyCode.F9

articles/Developer Console|Developer Console

F11 Enum.KeyCode.F11

Fullscreen mode

F12 Enum.KeyCode.F12

Record video (Windows only)

Control + Shift + F7 (Windows) Enum.KeyCode.LeftControl/Enum.KeyCode.RightControl
+
Enum.KeyCode.LeftShift/Enum.KeyCode.RightShift
+
Enum.KeyCode.F7

Control + Alt + F7 (Mac) Enum.KeyCode.LeftControl/Enum.KeyCode.RightControl
+
Enum.KeyCode.LeftAlt/Enum.KeyCode.RightAlt
+
Enum.KeyCode.F7

Performance stats

Control + F6 Enum.KeyCode.LeftControl/Enum.KeyCode.RightControl
+
Enum.KeyCode.F6

Show Microprofiler

Control + P Enum.KeyCode.LeftControl/Enum.KeyCode.RightControl
+
Enum.KeyCode.P

Pause Microprofiler, if showing

PrintScreen (Windows) Enum.KeyCode.Print

Control + Shift + 3 (Mac) Enum.KeyCode.LeftControl/Enum.KeyCode.RightControl
+
Enum.KeyCode.LeftShift/Enum.KeyCode.RightShift
+
Enum.KeyCode.Three

Take screenshot

Default Player Bindings

These bindings are Roblox defaults, but you can override them via control scripts or articles/Camera manipulation|camera scripts. Note, however, that most Roblox players are accustomed to and familiar with these controls, so you should only override them in specific cases.

Key Codes and Events Action

W / Up Enum.KeyCode.W
Enum.KeyCode.Up

Move forward

S / Down Enum.KeyCode.S
Enum.KeyCode.Down

Move backward

A Enum.KeyCode.A

Move left

D Enum.KeyCode.D

Move right

Space Enum.KeyCode.Space

Jump

Left Enum.KeyCode.Left

Rotate camera left

Right Enum.KeyCode.Right

Rotate camera right

Mouse/Button2Down Turn camera

Shift Enum.KeyCode.LeftShift/Enum.KeyCode.RightShift

Toggle mouselock (player setting if StarterPlayer/EnableMouseLockOption|EnableMouseLockOption is enabled)

Mouse/WheelForward / Mouse/WheelBackward Zoom in/out

I Enum.KeyCode.I

Zoom in

O Enum.KeyCode.O

Zoom out

Feature-Specific Bindings

These bindings are reserved unless you disable the respective feature via StarterGui/SetCoreGuiEnabled|SetCoreGuiEnabled():

  • The Backpack bindings can be freed by setting enum/CoreGuiType|Enum.CoreGuiType.Backpack to false.

  • The Chat binding can be freed by setting enum/CoreGuiType|Enum.CoreGuiType.Chat to false.

  • The Playerlist binding can be freed by setting enum/CoreGuiType|Enum.CoreGuiType.PlayerList to false.

Key Codes and Events Feature Action

Backquote Enum.KeyCode.Backquote

Backpack Backpack

0 / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 Enum.KeyCode.Zero
Enum.KeyCode.One
Enum.KeyCode.Two
Enum.KeyCode.Three
Enum.KeyCode.Four
Enum.KeyCode.Five
Enum.KeyCode.Six
Enum.KeyCode.Seven
Enum.KeyCode.Eight
Enum.KeyCode.Nine

Backpack Equip/unequip tools

Mouse/Button1Down Backpack Use tool

Backspace Enum.KeyCode.Backspace

Backpack Drop tool

Slash Enum.KeyCode.Slash

Chat Chat

Tab Enum.KeyCode.Tab

Playerlist Show/hide player list

Roblox官方链接:Roblox Input Bindings